![]() ![]() Then once any beached defenses are gone, you want to launch Bombardiers with Dr Kavan immediately. ![]() Your Heavies can then be used as sacrificial lambs for most mines. The idea is to first land your Heavy Choppers to start spawning Heavies. Their incredible health along with the ability to bypass a variety of defenses, some of which normally would destroy land based troops with large amounts of health, make this troop very hard to near impossible to defend against.įor myself, I’ve paired up Heavy Choppers with Bombardiers, doing a 4/4 load out along with Dr Kavan for healing (mostly for my Bombardiers). Also, to add to their tanky value is that they cannot be targeted by many defenses, including Grapplers and Shock Launchers. Damage-wise, they do more than Heavies but less than Mechs while they can target from long distances and fly quite fast.īut the main keys to Heavy Choppers are their ability to continuously spawn Heavies every 5 seconds up to a maximum of 10 per I believe. They have an incredible amount of health, more than Mechs but less than Scorchers. Heavy Choppers are like some of the larger troops in that you can have at maximum 2 per Landing Craft if you have the space and take a minimal of 8 GBE to deploy. After my initial playthrough with them, I must admit that this troop possibly is the best troop I have yet played with in this game. Previously, Heavy Choppers were exclusive to Warships but now it’s been made available to the normal base. This week only we’re getting a special prototype troop in Heavy Choppers.
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